Computing

Subject Lead – Miss L Ayton

Through the Computing curriculum at St Joseph’s, we aim to give our pupils the life-skills necessary to embrace and utilise technology in a safe and responsible manner. We believe that through our computing teaching, we are preparing children for workplaces of the future, jobs that may not have even been invented yet, and giving them the skills to truly thrive in the 21st century.

Children will become independent users of a range of technologies and devices to become digitally literate. Our programme provides opportunities to develop computational thinking and problem solving skills as well as creativity and resilience. We use a variety of hardware and software to support learning across the curriculum and in bespoke practices to ensure accessibility for every child.

We aim to instil a love of computing in our pupils to encourage further study of the subject and create digital citizens with an understanding of themselves within their local and global community.

The aims of the  Curriculum for Computing are to:

  •  understand and apply the fundamental principles and concepts of computer science, including abstraction, logic, algorithms and data representation
  •  analyse problems in computational terms, and have repeated practical experience of writing computer programs in order to solve such problems
  •  evaluate and apply information technology, including new or unfamiliar technologies, analytically to solve problems
  • be responsible, competent, confident and creative users of information and communication technology

Key Stage One

  • understand what algorithms are; how they are implemented as programs on digital devices; and that programs execute by following precise and unambiguous instructions
  • create and debug simple programs
  • use logical reasoning to predict the behaviour of simple programs
  • use technology purposefully to create, organise, store,manipulate and retrieve digital content
  • recognise common uses of information technology beyond school use technology safely and respectfully, keeping personal information private;
  • identify where to go for help and support when they have concerns about content or contact on the internet or other online technologies.

Key Stage Two

  • design, write and debug programs that accomplish specific goals, including controlling or simulating physical systems; solve problems by decomposing them into smaller parts
  • use sequence, selection, and repetition in programs; work with variables and various forms of input and output
  • use logical reasoning to explain how some simple algorithms work and to detect and correct errors in algorithms and programs
  • understand computer networks including the internet; how they can provide multiple services, such as the world wide web; and the opportunities they offer for communication and collaboration
  • use search technologies effectively, appreciate how results are selected and ranked, and be discerning in evaluating digital content
  • select, use and combine a variety of software (including internet services) on a range of digital devices to design and create a range of programs, systems and content that accomplish given goals, including collecting, analysing, evaluating and presenting data and information
  • use technology safely, respectfully and responsibly; recognise acceptable/unacceptable behaviour; identify a range of ways to report concerns about content and contact.

At St Joseph’s we aim to give our pupils the life-skills necessary to embrace and utilise technology in a safe and responsible manner. We believe that through our computing teaching, we are preparing children for workplaces of the future, jobs that may not have even been invented yet, and giving them the skills to truly thrive in the 21st century.

Children will become independent users of a range of technologies and devices to become digitally literate. Our programme provides opportunities to develop computational thinking and problem solving skills as well as creativity and resilience. We use a variety of hardware and software to support learning across the curriculum and in bespoke practices to ensure accessibility for every child.

We aim to instil a love of computing in our pupils to encourage further study of the subject and create digital citizens with an understanding of themselves within their local and global community.

Our Computing curriculum allows children to create digital work through a range of hardware and software. There is focus on the. Pupils are able to express their opinions of artwork with sophisticated use of language.

  • Computational thinking (abstraction, decomposition, pattern recognition and algorithms)
  • E-safety
  • Digital literacy
  • Computers and hardware

Computing Units 2024-25